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Discussion in 'VideoGames' started by Doctor Omega, Mar 21, 2018.
Sayonara Wild Hearts - World Premiere Trailer
Survived By Reveal Trailer - The Game Awards 2018
Dead By Daylight Darkness Among Us Trailer - Game Awards 2018
The Notable Video Games Of 2019
That New “Alien” Game Has Been Revealed
Bungie Leaves Activision & Takes “Destiny”
Famed game developer Bungie and publisher Activision are divorcing, and in the process of the split Bungie is taking full custody of their biggest kid together – the “Destiny” franchise.
Bungie, the studio that created the “HALO” series and has led development on the “Destiny” franchise, reportedly told employees during a team meeting in Thursday afternoon that it has long grown sick of dealing with its publisher. That news was met with “cheers and popped champagne”.
In an official post, Bungie says: “We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.”
Destiny launched in September 2014 and has met with multiple problems along the way, even as its formula has become the go-to online-only and microtransaction-centric model that numerous other franchises have begun adopting.
Tensions between the companies were reportedly high due to Activision’s mandated release of a new “Destiny” game or expansion every Fall. Now, Bungie will no longer be constrained to that schedule. “Destiny 2” will remain on Blizzard’s Battle.net and Bungie says the transition is ‘already underway in its early stages’/
Bungie also reportedly has a brand new game in development thanks to a $100 million investment from NetEase, while Activision is in the midst of a major shake-up with cost-cutting, executive turnover and now having dropped both the “Skylanders” and “Destiny” franchises.
Americans Spent $43B On Gaming In 2018
United States gamers spent a record-breaking $43.4 billion in revenue on products from the video game industry in 2018.
Entertainment Software Association and The NPD Group released the stat yesterday, which hails from marketing analysis company Sensor Tower, and that revenue number is up by a whopping 18% on the $36.9 billion spent in 2017.
Hardware revenue was up 15% in 2018 to $7.5 billion. Software was up 18% to $35.8 billion the following year. All areas including console, PC and mobile saw significant growth along with subscription and game streaming services.
Metro Exodus - Weapons Trailer (Official)
Insomniac Working On PS4’s “Spider-Man 2”?
Last year’s video game awards and ‘best of’ lists were dominated by three titles – “Red Dead Redemption 2” and the PS4 exclusives “God of War” and “Marvel’s Spider-Man”.
The latter, which hailed from “Ratchet and Clank” and “Sunset Overdrive” developer Insomniac Games, scored stellar reviews and massive sales with the Marvel Comics-inspired title both a critical and commercial success with over nine million copies sold by Thanksgiving.
Shortly after its release, the game’s creative director Bryan Intihar told DualShockersthat there already were plans in place for future “Spider-Man” games: “I think that’s the fun. There’s a plan. I think there are many different ways we can go. Also, I just want to digest what people are thinking about the game.”
Now, a few months on from that, Intihar posted a tweet (via CBM) suggesting the project is happening, saying: “Few things are more nerve-wracking than sharing your first story draft to others.”
Nothing official has been announced about a follow-up at this point. Intihar also previously suggested a Venom storyline could be a possibility for a future game which is one of the reasons the black Spidey suit wasn’t one of the unlockable ones in the first game as it “wouldn’t be doing it justice” he indicated.
“Groundhog Day” VR Sequel Gets A Trailer
Mortal Kombat 11 - Johnny Cage Reveal Trailer